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0
votes
By Design

Crash on x86 architecture with a native access violation on _initPointer...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce: 1. Open the attached "IL2CPPIssueRepro.zip" project 2. Open the Build Settings Window -> Set the Architecture to x... Read more

3
votes
Fixed

Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...

Asset - Database

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Aug 03, 2020

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Version/s: 2019.3.0b11, 2019.4.2f1, 2020.1.0a13, 2020.2

How to reproduce: 1. Open user-submitted project (Initialize Resources Bug.zip) 2. See the Console window - load result is 'True'(if... Read more

0
votes
Fixed

macOS x64 + ARM64 builds fail with IL2CPP scripting backend

MacOS

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Aug 03, 2020

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Version/s: 2020.2.0a20

They fail with this error: Undefined symbols for architecture arm64: "_g_CodegenRegistration", referenced from: il2cpp::vm:... Read more

0
votes
Fixed

[iOS] [Xcode] Exported UnityAppController.h throws 2 "This block declara...

iOS

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Aug 03, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.2

Reproduction steps: 1. Download and extract "ContainingProject.zip" into "ContainingProject" folder 2. Create a new project 3. Go Fi... Read more

0
votes
Fixed

[Vulkan] Shader Graph compilation errors on Vulkan - cannot convert from...

Package: Scriptable Render Pipeline HD

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open the attached project(Check edit below) using the '-xr-tests' as command-line arguments 2. Open Scene named... Read more

7
votes
Active

[Memory Profiling] Texture Importer memory size does not match memory si...

Profiling

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Aug 03, 2020

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Version/s: 2019.4.7f1, 2020.1.1f1, 2020.2.0a20

Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repr... Read more

0
votes
Fixed

[Prefabs] Blue highlight (override indicator) is missing for Cooking opt...

Physics

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Aug 03, 2020

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Version/s: 2018.4, 2019.4, 2019.4.7f1, 2020.1, 2020.2

[Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider even though changes are visib... Read more

0
votes
Won't Fix

The locked state dropdown moves depending on graph zoom level

Package: Visual Scripting Bugs

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Aug 03, 2020

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Version/s: 2.0.0a13

When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more

0
votes
Fixed

[Metal] Editor font gets corrupted when scrolling through Console error ...

Metal

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Aug 03, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a20

How to reproduce: 1. Open user-submitted project (MetalTextCorruption.zip) 2. Open the TextCorruption scene 3. Enter Play Mode 4. Pr... Read more

0
votes
Fixed

[Packman] Horizontal slider gets clipped on clicking package version dro...

Packman

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Aug 03, 2020

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Version/s: 2020.2.0a20

Horizontal slider in package manager gets clipped on clicking package version dropdown. Refer the attached screenshot Steps to repr... Read more

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