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0
votes
Fixed

GetAvailableImporterTypes returns duplicates AssetImporter types

Asset - Importers

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May 06, 2021

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Version/s: 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more

0
votes
Duplicate

[OpenGLES3] Draw calls aren't batched when using SRP batcher

OpenGL

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May 06, 2021

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Version/s: 2020.2, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Repro steps:1. Open the attached project "LightmapSRPBatching"2. Build and Run a player with OpenGLES33. Connect and Enable the Fram... Read more

0
votes
Fixed

Shaders fail compilation on Vulkan/GL when Material Override is set to A...

Shader System

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May 06, 2021

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Version/s: 2021.2, 2021.2.0a17, 2022.1

How to reproduce:1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project2. Extract the "modified-graphics-packages.zip" to t... Read more

0
votes
Won't Fix

[iOS][Metal] Crash when loading game on older devices

Mobile Graphics

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May 06, 2021

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Version/s: 2018.4.16f1, 2019.4

Reproduction steps:1. Download the Xcode Project from the attached link2. Build and Deploy the app on a device3. In the App press th... Read more

0
votes
Duplicate

Clicking the Debug/Release mode button in the bottom right doesn't open ...

Scripting

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May 06, 2021

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Version/s: 2018.3.0a1, 2021.2, 2021.2.0a16

Reproduction steps:1. Open any Unity project2. In the bottom right of the Editor, click on the Debug/Release mode button Expected re... Read more

4
votes
Postponed

PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...

Package: UI Toolkit

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May 06, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyObject in the Scene Hierarchy4. Observe MyComponent in t... Read more

0
votes
Not Reproducible

[MacOS] Editor crashes on RenderTexture::GetSRGBReadWrite() const when r...

Graphics - LowLevel

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May 06, 2021

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Version/s: 2021.2.0a15

How to reproduce:1. Extract the attached project ('a.zip')2. Open the Terminal and run the following command: "Unity path" -batchmod... Read more

0
votes
Fixed

Reimporting a sample deletes all non-empty parent folders recursively un...

Packman

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May 05, 2021

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Version/s: 2020.3.1f1, 2021.1.0a5

Repro steps:1. Install "Input System" package.2. Import 2 of the available samples.3. Create a new C# script file inside each folder... Read more

0
votes
By Design

UXML files does not trigger OnOpenAssetAttribute callback

Package: UI Builder

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May 05, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Open attached project "Test_UXMLOnOpen.zip"2. In Project window, open (double-click) any UXML file located in ... Read more

0
votes
By Design

[ShaderGraph]When convert a color node into property, the color property...

Package: Shader Graph

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May 05, 2021

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Version/s: 12.x

Reproduces in 11.0.0Repro Steps:1. Create a color node in a shadergraph.2. Right-click convert the color node to property.3. The col... Read more

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