Search Issue Tracker
By Design
Votes
0
Found in
2018.4
2018.4.0f1
2020.2
Issue ID
1268302
Regression
No
Remote config package conflicts with Newtonsoft.JSON
How to reproduce:
1. Open the attached "RemoteConfigBug.zip" project
2. Observe the console
Expected Behavior: No conflicts among assemblies
Actual Behavior: There is a conflict between Newtonsoft.JSON and Assembly-CSharp assemblies
Reproducible with(unity versions): 2018.4.26f1, 2019.4.8f1, 2020.1.3f1, 2020.2.0a21
Reproducible with(package versions): 1.2.2, 1.2.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Resolution Note:
The Customer can resolve this in their project by reconciling the multiple copies of Newtonsoft.JSON in their project. Since the Remote Config Package brings in the Newtonsoft.Json package the assemblies in that package can be used for the other areas they require Newtonsoft.Json in their project.