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0
votes
Fixed

“The type or namespace name 'Entities' does not exist in the namespace '...

Package: Entity Component System (ECS)

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Oct 14, 2022

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Version/s: 0.50.1, 0.51.0, 0.51.1, 1.0.0

How to reproduce:1. Open the attached user project2. Observe the Console Expected result: No errors in the ConsoleActual result: “Th... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

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Oct 15, 2022

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Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more

0
votes
Fixed

"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...

Package: Scriptable Build Pipeline

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Jul 18, 2022

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Version/s: 1.21.2

How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more

0
votes
Won't Fix

Underscore is not visible in Graph Inspector when System Font is active

Package: Shader Graph

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Jul 22, 2022

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Version/s: 12.1.x

To reproduce:1. Open the project “KADview”2. Make sure System Font is active (Unity → Preferences → General → Editor Font)3. Open th... Read more

0
votes
Feature Request

Shader Graph’s generated material is not duplicated when using shortcuts

Package: Shader Graph

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Aug 09, 2022

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Version/s: 13.1.8, 14.0.3, 15.0.0

Reproduction steps:1. Open user’s attached project2. Select Assets/Models/DiceGraph and expand it3. Select DiceGraph Shader Graph ge... Read more

0
votes
Fixed

Shader Graph invalid Reference name auto-generation with a double unders...

Package: Shader Graph

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Aug 10, 2022

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Version/s: 12.1.7, 13.1.8, 14.0.3, 15.0.0

Reproduction steps:1. Open the attached project2. Open "Assets/Naming test" Shader Graph3. Create new Property and name it “name _so... Read more

0
votes
Fixed

Changes made to the Shader Graph are not saved when "NullReferenceExcept...

Package: Shader Graph

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Aug 18, 2022

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Version/s: 10.10.0, 12.1.7, 13.1.8, 14.0.3, 15.0.0

How to reproduce:1. Open the attached project "SGRefactor.zip"2. Open Assets/ShaderGraph/UnlitGraph.shadergraph3. Change "Built-in" ... Read more

0
votes
Fixed

Crash on Transform::GetTransformAccess() when undoing the action of addi...

Package: 2D Animations

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Aug 29, 2022

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Version/s: 9.0.0

PR [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also checkhttps://jira.unity3d.com/browse/UUM-13814 Rep... Read more

0
votes
Fixed

Materials using ShaderGraph are not displayed by Pixel Perfect Camera wh...

Package: 2D Pixel Perfect

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Sep 02, 2022

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Version/s: 5.0.0

To reproduce:1. Open the project “Wrong ScreenPosition scale”2. Open the “TestScene” (Assets → Scenes)3. Enter Play mode Expected re... Read more

0
votes
Won't Fix

Cinemachine Virtual Camera Transform and FOV are changed when recompilin...

Package: Cinemachine Classic

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Oct 17, 2022

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Version/s: 2.7.9, 2.8.0-pre.1

How to reproduce:1. Open the attached project “IN_15838.zip”2. Open the “SampleScene” Scene in Scenes and observe “CM vcam1” FOV3. E... Read more