Search Issue Tracker
UnityException and ArgumentException errors are thrown when UI Toolkit i...
How to reproduce: 1. Create a new project 2. Open the created project's folder 3. Open the Packages folder 4. Open the manifest.json... Read more
The Build does not fallback to CPU skinning when DirectX has feature lev...
Reproduction steps: 1. Open the attached "case_1269149" project 2. Build and run the project with "-force-feature-level-10-1" Expec... Read more
Android launch times increased x4 from URP 8.1.0 to URP 10.0.0-preview.26
Android app start-up time has increased from 5 seconds with URP 8.1.0 to 20 seconds with URP 10.0.0-preview.26 measured on Samsung S... Read more
[XR] Quest crash with URP 10 preview and OpenGLES
Quest applications built with recent Unity trunk and URP 10.0.0-preview.26 hang. The hang does not occur using the same project wi... Read more
Hide Soft Keyboard and Hide Mobile Input values are true even when unche...
How to reproduce: 1. Open the user's attached "TMPBugReport.zip" project 2. Open the "SampleScene" Scene 3. Expand the "Canvas" Game... Read more
[Shadergraph] Renaming a property on the graph with target set to nothin...
Repro steps: 1. Create a new "Blank" shadergraph (make sure it is a "blank" shadergraph so that the target will be set to nothing) 2... Read more
Overridden references on Prefab Variants aren't removed from the Prefab ...
How to reproduce: 1. Open the attached "1269085 repro" project 2. Open the "PrefabReference" Script from the Assets folder and comm... Read more
[Header] with Line Separator symbol parameter is cut off in the Inspector
How to reproduce: 1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project 2. Click on the "Main Camera" GameObject... Read more
Debugger crashes when inspecting invalid memory
Reproduction steps: 1. Open Attached Project and included SampleScene 2. Attach debugger (I used Rider) 3. Set breakpoint on Debug... Read more
[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...
How to reproduce: 1. Open a new URP template project 2. Add a new cube 3. Drag-n-drop a texture from the project window to cube in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time