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UriFormatException: Invalid URI: The hostname could not be parsed when l...
Steps:1. Open user's attached project ("bristol.zip")2. Open scene "Template_Level"3. Enter Play mode Expected: no error is shown.Ac... Read more
Unity runtime has huge memory leak while rendering in batchmode on deskt...
To reproduce:1) Open attached project and scene2) Build a standalone player (tested on all three)3) Run it normally Expected: No lea... Read more
[Profiler] Detailed view does not open for the Audio Profiler.
The detailed view does not open for the Audio Profiler. Steps to repro:1. Open the attached project.2. Go to Windows > Analysis &... Read more
[Improved Prefabs] Crashes as Override window doesn't check component de...
Editor crashed on removing Rigidbody from override window while it was required for HingeJoint component. Steps to reproduce:1. Open... Read more
[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...
NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps t... Read more
[Android] Application.Unload() causes a crash after multiple openings wi...
Steps to reproduce:1. Open user provided native Android application project on Android Studio2. Build & Run to a device3. Press ... Read more
Native Audio plugin sample is broken for UWP on x86
How to reproduce:1. Open the attached project2. Build the project for UWP platform3. Open the solution file in the Visual Studio4. B... Read more
[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty
To reproduce:1. Ope attached project "UnityTest.zip"2. Enter play mode3. Observe the console Expected: mesh bounds calculated correc... Read more
Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project2. Open the Profiler window and select "Raw Hierarchy"3. Enter Play mode4. Click on an ob... Read more
AudioSources get "Calls" and take more "Time ms" when AudioSources are n...
Steps to reproduce:1. Open SampleScene from attached project "AudioSourceBug.zip"2. Open Profiler and press Record3. Press Play4. Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions