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0
votes
Fixed

UriFormatException: Invalid URI: The hostname could not be parsed when l...

Package: Addressables

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Oct 23, 2018

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Version/s: 0.4.6-preview

Steps:1. Open user's attached project ("bristol.zip")2. Open scene "Template_Level"3. Enter Play mode Expected: no error is shown.Ac... Read more

2
votes
Fixed

Unity runtime has huge memory leak while rendering in batchmode on deskt...

Windows

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Oct 23, 2018

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Version/s: 2018.2.14f1

To reproduce:1) Open attached project and scene2) Build a standalone player (tested on all three)3) Run it normally Expected: No lea... Read more

0
votes
Fixed

[Profiler] Detailed view does not open for the Audio Profiler.

Profiling

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Oct 23, 2018

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Version/s: 2019.1.0a6

The detailed view does not open for the Audio Profiler. Steps to repro:1. Open the attached project.2. Go to Windows > Analysis &... Read more

0
votes
Fixed

[Improved Prefabs] Crashes as Override window doesn't check component de...

Asset - Database

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Oct 23, 2018

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Version/s: 2018.3.0b7

Editor crashed on removing Rigidbody from override window while it was required for HingeJoint component. Steps to reproduce:1. Open... Read more

0
votes
Fixed

[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...

Package: Probuilder

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Oct 23, 2018

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Version/s: 3.0.9

NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps t... Read more

0
votes
Fixed

[Android] Application.Unload() causes a crash after multiple openings wi...

Mobile

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Oct 23, 2018

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Version/s: 2018.3.0b6

Steps to reproduce:1. Open user provided native Android application project on Android Studio2. Build & Run to a device3. Press ... Read more

0
votes
Fixed

Native Audio plugin sample is broken for UWP on x86

Universal Windows Platform

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Oct 22, 2018

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Version/s: 2017.4.3f1

How to reproduce:1. Open the attached project2. Build the project for UWP platform3. Open the solution file in the Visual Studio4. B... Read more

0
votes
Fixed

[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty

Package: TextMeshPro

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Oct 22, 2018

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Version/s: 1.3.0

To reproduce:1. Ope attached project "UnityTest.zip"2. Enter play mode3. Observe the console Expected: mesh bounds calculated correc... Read more

2
votes
Fixed

Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...

Profiling

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Oct 22, 2018

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Version/s: 2019.1.0a6

Reproduction steps: 1. Create a New Project2. Open the Profiler window and select "Raw Hierarchy"3. Enter Play mode4. Click on an ob... Read more

0
votes
Fixed

AudioSources get "Calls" and take more "Time ms" when AudioSources are n...

Audio

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Oct 22, 2018

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Version/s: 2018.2.0a6, 2018.2.11f1

Steps to reproduce:1. Open SampleScene from attached project "AudioSourceBug.zip"2. Open Profiler and press Record3. Press Play4. Fi... Read more

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