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ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected... Read more
UnityYAMLMerge does not work with with TortoiseSVN
Reproduction steps:1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested2. Setup UnityYAMLMerge (https:... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce:1. Open the attached project "Test2020LTS.zip"2. Open SampleScene3. Edit the text of Text (TMP) Game Object4. Drag ... Read more
Shader cache grows indefinitely
Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more
[HDRP] GameObject's sides not affected by Directional Light are pitch bl...
How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more
Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps:1. Change the keyboard layout to DVORAK through system settings2. Open a new or an existing project3. In the Scen... Read more
Prefab's overridden properties aren't transferred when copying it to ano...
How to reproduce:1. Open the user's attached "CopyPasteBug.zip" project2. In the Project window double-click on the "CopyFromMe" Pre... Read more
Editor crashes on vk::DataBuffer::CreateResource during import process w...
Reproduction steps:1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2020... Read more
[Editor] Crash on ImmediatePtr when exiting Play Mode
How to reproduce:1. Open the attached project "RoguelikeCardGame.zip"2. Press Play3. Press Play again to stop the Play Mode Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets