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[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Observe the MultiplayerEventS... Read more
Preloading Sprite Asset is incorrectly loaded as Texture
When we have localized Sprites in the Asset Table and Preloading is enabled, they will be loaded as Textures which results in errors... Read more
[Mac] Bug reporter fails to archive the project when there are special c...
Reproduction steps:1. Open the "BugReporterNotWorking.zip" project2. Launch Bug reporter from Editor3. Try to send a bug report Expe... Read more
[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...
How to reproduce:1. Open the user's attached project "LightmapHDR.zip"2. Load the Scene "SampleScene"3. Change the "New Material" re... Read more
[Linux] Non-matching Profiler error thrown on clicking the "Restore Defa...
Editor thrown Non-matching Profiler errors on clicking the "Restore Defaults" option under "Profiler Module" dropdown when "Target S... Read more
[Playables] OnStateEnter() and OnStateExit() are called multiple times w...
Reproduction steps:1. Open the user's attached project2. Enter the Play mode3. Observe the Console window Expected result: OnStateEn... Read more
[Memory Profiler] fails to open snapshots and hangs in GC.Handles proces...
Some Memory Snapshots can hang in the GC.Handles processing phase. How to reproduce:1. Create and open a new project2. Install the M... Read more
[HDRP] [DirectX12] Editor crashes on GfxDeviceD3D12Base::UpdateComputeRe...
Editor crashes on GfxDeviceD3D12Base::UpdateComputeResources on adding Vulkan to the Graphics APIs list when selected Graphics APIs ... Read more
[URP][HDRP] Switching from HDRP to URP throws errors, breaks rendering
Reproduces on Master (eb020481f8)Doesn't repro on 11.0.0 release Repro steps:1. Use a project with both HDRP and URP2. Switch to sce... Read more
Oculus XR plugin on Apple M1 chip crashes editor
Adding the Oculus XR Plugin 1.6.0 or higher to a project will crash the editor while adding the package when running on a M1 based M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved