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Undeclared identifier 'GetWorldSpaceNormalizeViewDir' error appears when...
Reproduction steps:1. Open the attached "case_1300901.zip" project and Scenes/SampleScene scene2. In the Project window, open Test.v... Read more
PhraseRecognizer throws an Assertion failed error when executing Keyword...
Reproduction steps:1. Download and open the attached project "PhraseRecognizerBug.zip"2. Open the Sample scene3. Enter and exit the ... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Observe the MultiplayerEventS... Read more
Preloading Sprite Asset is incorrectly loaded as Texture
When we have localized Sprites in the Asset Table and Preloading is enabled, they will be loaded as Textures which results in errors... Read more
[Mac] Bug reporter fails to archive the project when there are special c...
Reproduction steps:1. Open the "BugReporterNotWorking.zip" project2. Launch Bug reporter from Editor3. Try to send a bug report Expe... Read more
[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...
How to reproduce:1. Open the user's attached project "LightmapHDR.zip"2. Load the Scene "SampleScene"3. Change the "New Material" re... Read more
[Linux] Non-matching Profiler error thrown on clicking the "Restore Defa...
Editor thrown Non-matching Profiler errors on clicking the "Restore Defaults" option under "Profiler Module" dropdown when "Target S... Read more
[Playables] OnStateEnter() and OnStateExit() are called multiple times w...
Reproduction steps:1. Open the user's attached project2. Enter the Play mode3. Observe the Console window Expected result: OnStateEn... Read more
[Memory Profiler] fails to open snapshots and hangs in GC.Handles proces...
Some Memory Snapshots can hang in the GC.Handles processing phase. How to reproduce:1. Create and open a new project2. Install the M... Read more
[HDRP] [DirectX12] Editor crashes on GfxDeviceD3D12Base::UpdateComputeRe...
Editor crashes on GfxDeviceD3D12Base::UpdateComputeResources on adding Vulkan to the Graphics APIs list when selected Graphics APIs ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks