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HDRP foldout is indented in the Graph Inspector while URP/Built-in is not
How to reproduce:1. Open the user's attached "ShaderGraph.zip" project2. Open the "New Shader Graph" Shader Graph3. Observe the Grap... Read more
Some players have duplicate machine IDs on Windows
Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more
[WebGL] Build with Live2D plugin fails when building using Command Line ...
How to reproduce:1. Unzip user's project and open Command prompt2. Run command line: [EditorPath]\Unity.exe -quit -nographics -batch... Read more
Scale handle disappears in Sprite selection window when performing a search
Reproduction steps:1. Create a project and Import the attached custom package "2.unitypackage"2. In the Hierarchy window create a Ca... Read more
[Linux] LEGO Microgame project prints VideoClip import errors
Starting the LEGO Microgame test project logs 94 VideoClip import errors in the console. Repro Steps:1. Open the Unity Hub.2. Select... Read more
[Input System] State errors are printed to the Console when having an ac...
How to reproduce:1. Open the attached project "Sample Input Bug Project.zip"2. Open SampleScene3. Enable the 'Example: Two Bindings,... Read more
OnProcessShader is not called when building Development player build
Steps:1. Open attached project2. Make sure Development checkbox is OFF in BuildSettings3. Make a player build4. Observe console->... Read more
Selecting in the Tile Palette window makes the window switch to the Insp...
Reproduction steps:1. Open the user's attached project "8a1fb16d207b00441a39872586be3f23.zip"2. Select the Tile Palette window next ... Read more
[WebGL] WebGL old input system bug makes colliders appear shifted when l...
How to reproduce:1. Download the attached Unity project "ColliderIssue.zip" from Google Drive (link in the edit)2. Open "Spezi_MainM... Read more
Material referencing the whole Sprite turns black when Sprite Texture sl...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List