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0
votes
Fixed

Unable to switch to different font on selecting another font from Asset ...

Themes

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Nov 27, 2018

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Version/s: 2019.1.0a10

The font doesn't change the second time on selecting a different font asset. Steps to repro:1. Create a new Project.2. Gameobject &g... Read more

0
votes
Fixed

[IL2CPP] Build fails with C# plug in which has nested pointer

IL2CPP

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Nov 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more

0
votes
Fixed

[.NET] Crash due to corrupted sharedAssets file when loading a scene fro...

Asset Bundles

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Nov 26, 2018

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Version/s: 2017.3.0a1, 2017.4.10f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached "WSACrash.zip" project2. Open the "AssetBundleCrash" scene3. In the Build Settings, make sure ... Read more

0
votes
Fixed

[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses o...

Terrain

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Nov 26, 2018

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Version/s: 2018.3

Repro:1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub2. Create a... Read more

11
votes
Fixed

[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in...

Terrain

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Nov 26, 2018

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Version/s: 2018.3

Repro:1. Create Terrain2. Create 5+ Terrain Layers, each with different diffuse textures3. Add all Terrain Layers to Terrain4. Paint... Read more

1
votes
Fixed

Excessive Editor load time for scenes using Asset bundles which contain ...

Physics

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Nov 26, 2018

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Version/s: 2017.4.16f1

To reproduce:1. Open the QA's attached project2. Play the "SampleScene" and click the "Download meshes - Colliders"3. Build and run ... Read more

0
votes
Fixed

[Mobile] OS restarts because of high memory usage when compiling shaders...

Mobile

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Nov 26, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

To reproduce:1. https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch)2. Make sure you extract large f... Read more

0
votes
Fixed

[Addressables] Creating new groups will break the Editor and the rest of...

Package: Addressables

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Nov 26, 2018

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Version/s: 0.4.8-preview

How to reproduce:1. Create a new empty Unity project2. Add the addressable package to the manifest: "com.unity.addressables": "0.4.8... Read more

0
votes
Fixed

Sub-Emitter particles don't spawn when activated through a Control Track...

Timeline

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Nov 26, 2018

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Version/s: 2017.4.10f1, 2017.4.14f1, 2018.1.0a1, 2018.2.0b1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project2. Open Scene "TimelineSubEmitter_Bug"3. Select "Timeline Normal" to op... Read more

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