Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3
Issue ID
1104293
Regression
Yes
[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses one of the builtin masks as a preview
Repro:
1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub
2. Create a Terrain
3. Select the Place Trees Tool
4. Add a Tree
5. Mouse over the Terrain in SceneView to show the brush preview
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2019.3):
Fixed to point to the new circle brush shape.