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Fixed in 2019.1

Fixed in 2018.3

Votes

11

Found in

2018.3

Issue ID

1104291

Regression

Yes

[Terrain] Weird texture blending with 5+ layers on Terrain with Built-in Renderer

Terrain

-

Repro:
1. Create Terrain
2. Create 5+ Terrain Layers, each with different diffuse textures
3. Add all Terrain Layers to Terrain
4. Paint each Terrain Layer onto Terrain, one on top of the other

Result: At least one will not blend correctly

Comments (5)

  1. 25d5648b31fda7704e5786e848191124?d=mm

    Thall33

    Feb 03, 2020 12:15

    I have this issue with URP when height based blend is on, the 5th layer and all layers underneath turn black

  2. 73c0e097fd7da9ed74737c436eef2295?d=mm

    Kohlhaas1808

    Mar 18, 2019 14:26

    Hi,
    will this issue be fixed in 2018.3 as well?

  3. C1beb460ce9f1fc4b89fc692e67a0823?d=mm

    SadSwede

    Jan 16, 2019 18:24

    If i paint my whole terrain with the nr.5 layer and then paint over it with the nr.1 layer, there's going to be wierd blending inbetween them, like white outlines on the newly painted texture.

    The same thing does not happend when i paint the whole terrain with the nr.2 layer and then paint the nr.1 layer on it.

    I also checked the terrain data asset, as soon as you paint with a texture layer that is higher than number 4, the terrain creates a second splat map.
    So I guess the problem lies in the first splat map blending with the second splat map.

    Please fix <3

  4. C1beb460ce9f1fc4b89fc692e67a0823?d=mm

    SadSwede

    Jan 16, 2019 18:24

    If i paint my whole terrain with the nr.5 layer and then paint over it with the nr.1 layer, there's going to be wierd blending inbetween them, like white outlines on the newly painted texture.

    The same thing does not happend when i paint the whole terrain with the nr.2 layer and then paint the nr.1 layer on it.

    I also checked the terrain data asset, as soon as you paint with a texture layer that is higher than number 4, the terrain creates a second splat map.
    So I guess the problem lies in the first splat map blending with the second splat map.

    Please fix <3

  5. F1580b080491e84a3bc697691ab1641e?d=mm

    romatallinn

    Jan 04, 2019 00:12

    I have something similar, but didn't need 5+ layers. I have just 2: basic texture and additional. When I apply additional texture and drag it along, its trail becomes darker. It actually worked just fine a few days ago. Tried to restart application -- didn't help.

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