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[UI Toolkit] UI Toolkit Event Debugger options get overlapped on resizin...
In UI Toolkit Event Debugger, On resizing the window height 'Timestamp', 'Event', 'Target' these options get overlapped. Refer attac... Read more
[Analysis] Import Activity Options get overlapped with Search-Bar on res...
Once the Import Activity window is docked then on decreasing its width, Import Activity options get overlapped with Search-Bar. Refe... Read more
Arial.ttf should not appear in the ObjectField of the UIBuilder and UIDe...
Arial.ttf is not a real font. It is a shell that the old Text system knows about and that redirects to an OS Font. Since this workfl... Read more
Can't assign a none Font in UIBuilder
1- Open UI Builder Window2- Add a Label3- Set the Font to other than None4- Set the Font to None Actual: The Font field can't be set... Read more
Selecting a FontAsset to none in the UI Builder throws warnings
1- Open UI Builder Window2- Add a Label3- Set FontAsset to None4- Select a Font Expected: No warnings are shownActual: It throws war... Read more
Nested Prefab's script values get reset to default when upgrading to 201...
How to reproduce:1. Open the user's attached "NestedPrefabs-2019.4.17f1 ---.zip" project2. Open the "Building_Small_Wide_07_Prop_01"... Read more
Simple Lit Material changes values of SpecColor float values when opened...
Reproduction steps:1. Open project "case_1340129-SpecColorInspectorBug.zip"2. Open Scene "SampleScene"3. Make sure you have Inspecto... Read more
[Input System] Gamepad input isn't tracked after switching control schemes
How to reproduce:1. Open the user's attached project "InputSystemTest.zip"2. From the Project tab, open Assets/SampleScene.unity and... Read more
UI Toolkit Samples window Styles examples are not showing focused or hov...
Steps to reproduce:1. Create/Open any Unity project2. Open Window -> UI Toolkit -> Samples -> Styles 3. Observe Hover and F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List