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By Design
Votes
0
Found in
2021.2
Issue ID
1340141
Regression
No
Shortcut conflict in the decal system when both URP and HDRP are installed
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
Resolution Note (2021.2.X):
This is happens, because there is decal projector both in HDRP and URP. We have plans moving this component to core, which will fix this issue too.