Search Issue Tracker
Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "World" > "Terrain" ... Read more
[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...
How to reproduce:1. Open the user's attached "DOFInconsistency.zip" project2. Open the "SampleScene" Scene3. Observe the Depth of Fi... Read more
[SRP] "unrecognized identifier 'Texture2DMS_float'" Shader error is thro...
How to reproduce:1. Open the user's attached "TestHighpTexture2DMS.zip" project2. Change the "Texture2DMSArray" to "Texture2DMS_floa... Read more
[Profiler] Data shows timing near 0 when loading in data that was saved ...
How to reproduce:1. Create a new Unity 2020.2.1f1 project2. Open the Profiler (Window->Analysis->General)3. Press the load but... Read more
Wrong scaling in the render paths view mode
How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more
[Android] Microphone.IsRecording is true for all devices when activating...
How to reproduce:1. Connect Bluetooth recording device to the Phone2. Open the attached "UnityAndroidMicrophone_20190416.zip" Projec... Read more
[XR SDK] Only Virtual Reality Splash image is shown when XR Plug-in is e...
Reproduction steps:1. Open the attached project ("1292928Repro.zip")2. Make sure multiple Logos are added (Project Settings -> Pl... Read more
Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps:1. Open the user's attached project2. Open "TestRaycastCommand_Exceptions" scene3. Press Play Expected result: Un... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more
[Package Manager] "Aborted Request" messages appear when Editor is launc...
How to reproduce it:1. Open the user's attached project 'Rock, Paper, Scissors.zip'2. Observe the status bar of the Package Manager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open