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Fixed in 2021.2.X

Votes

0

Found in

2020.1.0a19

Issue ID

1303714

Regression

Yes

Wrong scaling in the render paths view mode

Terrain

-

How to reproduce
1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests
2) Open scene /857-BakedLighting_LightModes_ShadowMask_Terrain-subset.unity
3) Notice the size of the trees, as seen in the shaded view mode. See screenshot.
4) Change scene view mode to render paths. See screenshot.

Expected behavior: the trees are the same size in the two scene view modes

Observed behavior: trees are way too big in render paths view mode

Observed on trunk rev 1dbd3279c9c0 (2021.2.0a1.253)

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