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0
votes
Fixed

[LWRP] Editor Previews break in Play Mode if VR is enabled

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2018

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Version/s: 4.0.0

Steps to reproduce:1. Create a new project with LWRP for VR template2. Enable VR and packages if they haven't been enabled automatic... Read more

6
votes
Fixed

[Android] [Linux] "Unable to forward network traffic to device" when tr...

Mobile

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Dec 12, 2018

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more

0
votes
Fixed

AddExplosionForce()'s added force to Rigidbody's velocity is not relativ...

Physics

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Dec 12, 2018

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project inside "case_1108989-AddExplosionForce_Problem.zip"2. Open and Play "TestRigidbodyExplosiveFo... Read more

0
votes
Fixed

[iOS] Frameworks location is ignored when building Xcode project

iOS

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Dec 12, 2018

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Version/s: 2018.3.0a6, 2018.3.0f1

To reproduce: 1. Download attached project “CHECKING.zip" and open in Unity2. Open “SampleScene” scene3. Observe that the iOS Framew... Read more

0
votes
Fixed

"Opening Project in Non-Matching Editor" pop up is missing in HUB while ...

Asset - Importers

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Dec 12, 2018

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Version/s: 2019.1.0a10, 2019.1.0a12

"Opening Project in Non-Matching Editor Installation" pop up is missing in HUB while opening 2018.3.x or older than this version pro... Read more

1
votes
Fixed

[iOS] An App won't be automatically deployed to Device when building pro...

iOS

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Dec 12, 2018

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Version/s: 2018.3.0a1, 2018.3.0f1

To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press Unity > Preferences... and select... Read more

14
votes
Fixed

[Linux][Nvidia] Graphical corruption in many games with OpenGL

Graphics - General

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Dec 12, 2018

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Version/s: 2018.2.0a1

Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL an... Read more

0
votes
Fixed

[Android]Environment.TickCount returns negative value on 8.0 and above

Mobile

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Dec 12, 2018

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Version/s: 2018.3.0a5, 2018.3.0f1

To reproduce:1. Open the attached project2. Build and run on Android device Expected result: The tick value is positiveActual result... Read more

0
votes
Fixed

camera component fails dev build on Chrome with profiler and threads ena...

WebGL

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Dec 12, 2018

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Version/s: 2019.1.0a12

-e: see title--fails on Chrome71 (both required flags enabled--works on FF65+66(nightly) -repro:--open attached project (empty 3D te... Read more

5
votes
Fixed

Incompatible texture compression formats when building to different plat...

Asset - Database

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Dec 12, 2018

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Version/s: 2018.3.0b10, 2018.3.0b12, 2019.1.0a12

To reproduce:1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor2. Delete Library folde... Read more

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