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Hierarchy: search path display is obscured by the visibility icons area ...
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Repro steps: 1. Open a new proj... Read more
[Mobile] Reflection is distorted when using Baked reflection probes
1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more
Facebook Gameroom target uses Standalone target player settings and fail...
Steps to reproduce:1. Create a new project2. Switch to Facebook target3. Set Scripting backend to IL2CPP in Standalone target settin... Read more
[Deployment Management] Editor crashes while making script only build if...
Editor crashes while making script only build if regular build was cancelled before. Refer the attached video Steps to reproduce:1) ... Read more
[Android] App in CrashReporting::CrashReport::CaptureMetadata when handl...
To reproduce:1. Open the attached project2. Open 201830f2 scene3. Build a Gradle build4. Run on Android device Backtrace (see attach... Read more
[Shader Graph] Blackboard window is missing in shader graph
Blackboard window is missing in the shader graph Steps to repro:1. Create a new project.2. Windows > Package Manager > Shader ... Read more
Splash screen background is not included when drawing with scripting api...
If a background sprite is assigned to the splash screen, but the splash screen is then disabled in the player settings(so it can be ... Read more
[ShaderGraph] NullReferenceExceptions thrown on removing connected slot ...
NullReferenceExceptions thrown on removing connected slot to the other node in SubGraphoutputs window. Unable to create any action l... Read more
[Color] Color fields (except gradients) in the VFX graph are in Gamma co...
Repro steps:1. Import the attached package, or in a new VFX graph set a color and a gradient block with the values (1, 0.23, 0).2. O... Read more
Crash in AnimationBlendTreePlayable::PropagateStateMachineInfoToChildCli...
To reproduce:1. Open attached project2. Go to Tools> Build Window3. Click on "Build Asset Bundle and Play"4. Press "A" on the key... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons