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Not Saving Modified Scene When Exiting Runtime
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Create a new Empty Game... Read more
Texture type of the Lightmaps is set incorrectly when the lighting is baked
How to reproduce:1. Open the attached “LightmapDifference“ project2. Open the “SampleScene”3. Open the Lighting window (Window → Ren... Read more
[Android, 2022.3 only] "Could not parse input actions in JSON format" er...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the “Assets/Samples/XR Interaction Toolkit/<version number>... Read more
Wheel Colliders start clipping the ground when changing parent RigidBody...
How to reproduce:1. Open the “WheelColliderBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select “Buggy” GameObject i... Read more
NavMeshLinks are not generated when using "Generate Links"
How to reproduce:1. Open the attached “IN-82178“ project2. Open the “Gym“ scene3. Select the “NavMesh“ GameObject in the Hierarchy w... Read more
"Unable to load asset" error when using AssetReferenceSprite
How to reproduce:1. Open the attached “IN-82109“ project2. In the Hierarchy select the “Scripts“ GameObject3. In the Inspector assig... Read more
Height Mesh generation results in unexpected spikes/streaks across the w...
How to reproduce:1. Open the “ReproProjectNavMesh“2. Open the “Export“ scene3. Open the “Navigator“ GameObject in the Inspector4. Un... Read more
DisplayInfo.WorkArea x and y values are not set when using 'Screen.GetDi...
How to reproduce:1. Ensure there are at least 2 monitors connected2. Open the attached “IN-82146“ project3. Open the "SampleScene" s... Read more
There's a gap between the last cascade and the baked Shadow map when dis...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Zoom in and out in the Scene View4. ... Read more
The "GraphicsBuffer.SetCounterValue" method does not set the counter val...
How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code