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GameObject position changes during transitions in Timeline preview
Reproduction steps:1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame"2. In Hierarchy window, select "Timeline"... Read more
[Mobile] Rich Text is editable when "Allow Rich Text Editing" is disabled
Reproduction steps:1. Open the attached project “Case956757_TMP”2. Build and Deploy to a device3. In the Build, tap on the Input Fie... Read more
Dot character is used as the thousands seperator in the Code Preview pan...
How to reproduce:1. Change the Decimal symbol in your OS to ',' (comma)2. Open the attached '1299536.zip' project3. In the Project w... Read more
Clicking on array elements while holding the control key shifts the arra...
How to reproduce:1. Open the attached project2. In the hierarchy click on the object with a reorderabe list script attached to it3. ... Read more
Missing Assembly Definition References when updating Performance Test AP...
Reproduction steps:1. Open attached user's project2. In Package Manager, update "Performance testing API" package to version 2.2.0-p... Read more
InvalidOperationException errors thrown in console when multi selecting ...
How to reproduce:1. Create a new project and open it2. Create 2 Cubes in the Hierarchy and select them both3. In the Inspector edit ... Read more
[UI Toolkit] Caret/Text cursor is offset after selecting text when tabs ...
How to reproduce:1. Open the attached project2. Open the "Bug Report" Window (Bug Report->TextField)3. In the "Bug Report" Window... Read more
Lightmap Static flag instead of Contribute GI in editor static flags
Reproduction steps:1. Create an empty project2. Create a Cube and select it3. Press the dropdown arrow near "Static" in the Inspecto... Read more
Crash on (UnityPlayer) UnityMain WorldToTile() when using NavMesh Agents
How to reproduce:1. Open the project from edit "NavMeshAgentCrash.zip"2. Open Scene "SceneThatCrashes"3. Navigate "File" > "Build... Read more
UnityEditor.SelectionMode is missing Flags attribute
How to reproduce:1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip")2. Open "SampleEditorScript.cs"3. Loo... Read more
All about bugs
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