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[MacOS] Editor Freezes on DTK when running MacOS 11.1
Reproduction steps:1. Open user attached Project "TEST20B11"2. Wait up to 10 min Expected result: The Editor continues to functionAc... Read more
Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps:1. Open the attached project "FolderNAMES.zip"2. In the Project window go to Assets, right-click, navigate to Cre... Read more
Dragging a Prefab into the Scene view and undoing the action still shows...
How to reproduce:1. Create a new Unity project2. In the Project window create a new Prefab3. Drag and drop the prefab to the Scene v... Read more
Project Built with Mono 4.x that contains a precompiled NETStandard 2.0 ...
Reproduction steps:1. Open the attached project "Repro_case.zip"2. In Project Settings make sure the Scripting Backend is set to Mon... Read more
UxmlFloatAttributeDescription and UxmlDoubleAttributeDescription are usi...
Reproduction steps:1. Open Control Panel/ Region2. In the Format dropdown menu, select German (Germany)3. Select Additional Settings... Read more
[Package][Adaptive Performance] - Entering play mode causes continuous l...
After installing the Adaptive Performance Package entering play mode will produce constant logging. Is this how Adaptive Perf shows ... Read more
Prefab background preview color in Editor is dark
How to reproduce:1. Create a new project2. Create a new 3D object in the scene3. Drag the new object to the Project view to make a p... Read more
[UI Toolkit] ScrollView's scrollbar remains visible after setting the pa...
How to reproduce it:1. Open the attached project "1297886.zip"2. Load the "SampleScene"3. Enter Play mode4. Click the keyboard's 'Q'... Read more
Custom Script templates defined in the Project don't get applied when cr...
How to reproduce:1. Open the attached '1298935.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more
[Physics] ArticulationBody angular limit gizmo does not update when Game...
How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open "AB_AngleLimits" Scene3. In the Hierarchy select the "Cub... Read more
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