Search Issue Tracker

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

-

May 18, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Step... Read more

0
votes
Not Reproducible

[DOTS] Editor crash when using NativeSortExtension.SortJob

Package: Entity Component System (ECS)

-

May 18, 2020

-

Version/s: 0.9.1-preview.15

How to reproduce: 1. Open the attached '812237_Repro.zip' project 2. Load the 'LineRendering' scene 3. In the Game window select 'Ma... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

-

May 18, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more

0
votes
Won't Fix

Cannot change array element labels when using Custom Editor and the arra...

Package: Build Pipeline - Addressables

-

May 18, 2020

-

Version/s: 1.8.3

How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more

0
votes
By Design

[PackMan] Package Manager window isn't refreshed when calling AssetDatab...

Packman

-

May 18, 2020

-

Version/s: 2020.2.0a5, 2020.2.0a9

How to reproduce: 1. Open the attached "1248326 repro" project 2. Open the Package Manager window from Window > Package Manager 3. S... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

-

May 18, 2020

-

Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

1
votes
Duplicate

[WebGL] build fails when "Script debugging" box is checked on another pl...

WebGL

-

May 18, 2020

-

Version/s: 2019.1.0a10, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more

0
votes
Not Reproducible

[Windows] Load previous project on startup check causes domain reload th...

CodeEditors

-

May 18, 2020

-

Version/s: 2020.1.0b8, 2020.2.0a12

Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4): 1. Enable Rider plugin package for Unity. 2. Go to Preferences -> Gener... Read more

1
votes
Fixed

Gameobjects with regular Sprites and Sprite Skin are not added to the sa...

Package: 2D Animation

-

May 18, 2020

-

Version/s: 3.0.5

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Above the Game View Window, e... Read more

1
votes
Fixed

PlayerInput.onControlsChanged event will no longer trigger when PlayerIn...

Package: Input System

-

May 18, 2020

-

Version/s: 1.0.0

To reproduce: 1. Open attached project ("case_1248280.zip") 2. From Hierarchy select "playerInput" Game Object and enter Play mode 3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.