Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.28f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1345523
Regression
No
[Metal] Stencil Compare operation "Disabled" behaves as "Never" on Metal
Steps to reproduce:
1. Open the attached project ("StencilBug.zip")
2. Open "SampleScene"
3. Observe GameView
Expected result: White rectangle appears because Stencil Compare operation is "Disabled"
Actual result: No white rectangle appears, even though Stencil Compare operation is "Disabled"
Reproducible with: 2018.4.35f1, 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0b1, 2022.1.0a1
Notes:
- Not reproducible on DX11, DX12, Vulkan, OpenGLCore
- Not reproducible on Android and reproducible on iOS, likely due to different graphics APIs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a3