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[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...
How to reproduce: 1. Open the attached "FilterModeTest.zip" project 2. Make sure Android Target is selected in Build Settings 3. Mak... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce: 1. Open attached project "Case_1278594" and load Scene "ParticleScene" 2. Select the GameObject "Particle System" ... Read more
Cancelling the Create new prefab and Create new variant dialogs while in...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Window create a cube and drag it into the Project Window t... Read more
Unity will pick the version of Maya which was installed last not the cor...
How to reproduce: 1. Firstly install Maya 2020 2. Secondly install Maya 2018 3. Make anything with Maya 2020, save as .mb or .ma 4. ... Read more
[Shuriken] EmitParams getting overwritten with empty values when using ....
Reproduction steps: 1. Open attached project "Emit_Bug" 2. Play the Particle System on GameObject in New Scene (In Editor mode) 3. R... Read more
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce: 1. Open the attached '1331778.zip' project 2. Observe the Console Expected result: No visible errors present Act... Read more
[Android] Caching.ready takes significantly longer when opening the app ...
Reproduction steps: 1. Download and open the submitted project "CachingTest.zip" 2. Build and run on Android 3. Press "Fill Cache" a... Read more
BlendShape names are empty when they are with Unicode characters
How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more
CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...
How to reproduce: 1. Open the attached "test.zip" project 2. Open the "Menu" Scene 3. Open the Audio Mixer window (Windows -> Audio ... Read more
Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce: 1. Open a new project 2. Go to File -> Build And Run 3. Open the Task Manager 4. Observe the Player's GPU usage E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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