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0
votes
Fixed

[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...

Mobile Graphics

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Oct 14, 2020

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Version/s: 2018.4, 2018.4.26f1

How to reproduce: 1. Open the attached "FilterModeTest.zip" project 2. Make sure Android Target is selected in Build Settings 3. Mak... Read more

0
votes
Fixed

Particle System throws errors when the Shape's arc is set to 0 and mode ...

Visual Effects - Legacy

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Sep 17, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

How to reproduce: 1. Open attached project "Case_1278594" and load Scene "ParticleScene" 2. Select the GameObject "Particle System" ... Read more

0
votes
Fixed

Cancelling the Create new prefab and Create new variant dialogs while in...

Scene Management

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Oct 15, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a2

How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Window create a cube and drag it into the Project Window t... Read more

0
votes
By Design

Unity will pick the version of Maya which was installed last not the cor...

Asset - Importers

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Oct 03, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Firstly install Maya 2020 2. Secondly install Maya 2018 3. Make anything with Maya 2020, save as .mb or .ma 4. ... Read more

0
votes
Fixed

[Shuriken] EmitParams getting overwritten with empty values when using ....

Visual Effects - Legacy

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Oct 09, 2020

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Version/s: 2018.4, 2020.2.0b6, 2021.1

Reproduction steps: 1. Open attached project "Emit_Bug" 2. Play the Particle System on GameObject in New Scene (In Editor mode) 3. R... Read more

2
votes
Fixed

Component.GetComponentInParent doesn't have an overload for getting comp...

Scripting

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Apr 26, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a14

How to reproduce: 1. Open the attached '1331778.zip' project 2. Observe the Console Expected result: No visible errors present Act... Read more

0
votes
By Design

[Android] Caching.ready takes significantly longer when opening the app ...

Mobile

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Mar 30, 2021

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Version/s: 2018.4, 2018.4.30f1, 2021.2

Reproduction steps: 1. Download and open the submitted project "CachingTest.zip" 2. Build and run on Android 3. Press "Fill Cache" a... Read more

0
votes
Fixed

BlendShape names are empty when they are with Unicode characters

Asset - Importers

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Sep 13, 2020

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Version/s: 2018.4, 2018.4.27f1, 2019.2

How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more

0
votes
Fixed

CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...

uGUI

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Sep 23, 2020

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Version/s: 2018.4, 2019.3.0f3, 2019.4

How to reproduce: 1. Open the attached "test.zip" project 2. Open the "Menu" Scene 3. Open the Audio Mixer window (Windows -> Audio ... Read more

0
votes
By Design

Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...

DirectX11

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Sep 21, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

How to reproduce: 1. Open a new project 2. Go to File -> Build And Run 3. Open the Task Manager 4. Observe the Player's GPU usage E... Read more

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