Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2017.4
2018.4
2019.2
2019.2.8f1
2019.3
2020.1
Issue ID
1194086
Regression
No
Animator Controller leaks data when States are created and then deleted
Reproduction steps:
1. Open attached project "1194086_animation_controller"
2. From the File Explorer, open "New Animator Controller.controller" in a text editor
3. In the Editor Project window, double-click on "New Animator Controller"
4. Right-click on "New State", press Copy, then Delete
5. Right-click anywhere in the Controller and press Paste
6. Undo all actions and save the project
7. open "New Animator Controller.controller" in a text editor again
Expected result: "New Animator Controller.controller" file size is unchanged
Actual result: "New Animator Controller.controller" file is bigger
Reproducible with: 2017.4.34f1, 2018.4.12f1, 2019.2.11f1, 2019.3.0b9, 2020.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
Resolution Note (fix version 2022.1):
Fixed in 2021.2.0b1