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Upgrade with SafeMode clear HDRP FrameSettings
When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more
Creating a Preset of an asset type marked as excluded from presets is al...
Reproduction steps:1. Create a new empty Project2. Import the attached Script3. Press Test > Create basic texture in the Menu bar... Read more
[XR SDK] [OpenXR] [HDRP] Screen Space Shadows don't align when Single Pa...
Reproduction steps:1. Open the attached project ("Issue-HDRP-ScreenSpaceShadows-Single-Pass-Instanced.zip")2. Open the "SampleScene"... Read more
[HDRP] RTGI denoiser shifts towards green when it's enabled for the firs...
Repro steps :1. Open attached project (search in the case for "Repro project")2. From the Project tab, open Assets/Scenes/SampleScen... Read more
if condition in EditorApplication.playModeStateChanged callback is ignor...
Steps to reproduce:1. Open the attached project ("1348250.zip")2. Open "SampleScene"3. Observe console while entering Play mode Expe... Read more
Built-in ShaderGraph breaks when GPU Instancing is enabled
Steps to reproduce:1. Download and open the project "Issue-Built-In-SG-GPU-Instancing.zip"2. Open Assets/SampleScene.unity3. Notice ... Read more
[IL2CPP] Garbage Collector corrupts against generic types in the IL2CPP ...
How to reproduce:1. Open the user's attached "TestGCAssert" project2. Open the Scene "SampleScene"3. Open the Build Settings (File-&... Read more
Baked Lightmap is not applied to the scene after reopening the scene/pro...
How to reproduce:1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene2. Select Window/Rendering/Lighting and ... Read more
[XR SDK][Shader Graph] GameObject is rendered only for the left eye when...
Reproduction steps:1. Open the attached "case_1348241.zip" project2. Load the "SampleScene"3. Enter Play mode Expected result: the "... Read more
Burst yields different results than mono when using a large (>= 2147483...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject