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1
votes
By Design

[Timeline] Changing PlayableDirector.time causes gaps in audio

Timeline

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce: 1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace 2. Submit the initial pr... Read more

0
votes
By Design

Errors are thrown when 2 or more QuadrantDataHashMapJobs are working at ...

Scripting

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Open user's attached project "Legends (2019 HDRP).zip" 2. Open "ECS Test" scene 3. Enter Play mode 4. Notice... Read more

0
votes
Fixed

[tvOS] 'B' button ignores 'allowExitToHome' value on certain GamePads af...

tvOS

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Aug 27, 2019

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Version/s: 2019.2.2f1

Steps to reproduce: 1. Open attached project (appletv-bug.zip) 2. Build the 'SampleScene' for AppleTV 3. Deploy the project to an A... Read more

0
votes
Fixed

Built-in package UnityWebRequestAssetBundle and UnityWebRequestTexture d...

WebRequest

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Aug 26, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Select Built-in packages 4. Find the 'Unity We... Read more

0
votes
Fixed

Shadowmap memory size is reported inconsistently by the Profiler in diff...

Graphics - General

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Jul 25, 2019

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Version/s: 2018.4.2f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more

0
votes
Won't Fix

Unity editor crashes if code has nullable structs with circular dependency

Scripting

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more

0
votes
Fixed

Moving gameObject's Motion Vectors are not updated (remains non-zero) wh...

Post Processing

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Aug 21, 2019

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Version/s: 2018.1.0a5, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1178468.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'MovingPla... Read more

0
votes
Fixed

Multiple errors occur when AssemblyReference is deleted while .asmdef fi...

Scripting

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Aug 28, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Create a new project 2. In the Project window create Assembly Definition and Assembly Definition Reference 3. Delet... Read more

0
votes
Fixed

[Mobile] Shader created from normals in Shader Graph looks pixelated whe...

Mobile

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Aug 27, 2019

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Version/s: 2019.2.0f1

To reproduce: 1. Open attached project 2. Open sample scene 3. Build and run to Android or OS platform Actual result: The shader l... Read more

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