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[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more
RevertIsValid with the RevertMode.Unchanged returns true for modified as...
How to reproduce: 1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace 2. Submit the initial pr... Read more
Errors are thrown when 2 or more QuadrantDataHashMapJobs are working at ...
Steps to reproduce: 1. Open user's attached project "Legends (2019 HDRP).zip" 2. Open "ECS Test" scene 3. Enter Play mode 4. Notice... Read more
[tvOS] 'B' button ignores 'allowExitToHome' value on certain GamePads af...
Steps to reproduce: 1. Open attached project (appletv-bug.zip) 2. Build the 'SampleScene' for AppleTV 3. Deploy the project to an A... Read more
Built-in package UnityWebRequestAssetBundle and UnityWebRequestTexture d...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Select Built-in packages 4. Find the 'Unity We... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more
Moving gameObject's Motion Vectors are not updated (remains non-zero) wh...
How to reproduce: 1. Open the attached 'project-1178468.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'MovingPla... Read more
Multiple errors occur when AssemblyReference is deleted while .asmdef fi...
To reproduce: 1. Create a new project 2. In the Project window create Assembly Definition and Assembly Definition Reference 3. Delet... Read more
[Mobile] Shader created from normals in Shader Graph looks pixelated whe...
To reproduce: 1. Open attached project 2. Open sample scene 3. Build and run to Android or OS platform Actual result: The shader l... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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