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Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce:1. Create a new project2. Click on any Scene object, go to Inspector -> Add Component3. Type any text Expected r... Read more
Position of the GameObject could not be changed when animation in Timeli...
How to reproduce:1. Open attached project "Case_1118708_animationbug.zip"2. Open "SampleScene" scene3. Enter Play mode4. Wait until ... Read more
Crash on Mono JIT Code when calling virtual protected void
How to reproduce:1. Open the "mono_crash,zip" project2. Open the "test_scene.unity" scene3. Press Play Actual result: Unity crashes.... Read more
[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce:1. Open the attached project ("case_1118665-DaEffects.zip")2. Open the repro scene ("repro")3. In the Hierarchy, se... Read more
System.Numerics Vector sizes are all 16 bytes instead of 8, 12 and 16 bytes
How to reproduce:1. Open the attached "UnityBugSystemNumericsVector2Size.zip" project2. Open the "Bug" scene3. Enter Play mode Expec... Read more
Height of the Terrain is calculated without using Y position of the Game...
How to reproduce:1. Open attached project "Case_1118605_TerrainHeight"2. Open "SampleScene" scene3. Select Terrain GameObject in the... Read more
Unity crashing when baking lights and generating light UV
Step to reproduce: 1. Click Generate Lighting2. Wait3. Crash Notes: - Only reproduces in CPU Lightmapper.- Only reproduces when Gene... Read more
BuildExternalObjectsCache throws NullReferenceException when inspecting ...
How to reproduce:1. Open the user-provided project2. In Project window, select "cone_ground_smoke.fbx" asset3. Holding "Ctrl" key, s... Read more
HorizontalOrVerticalLayoutGroup throws NullReferenceException when inspe...
How to reproduce:1. Open the attached "UIBug.zip" project2. Double-click the "Assets/SummarySongEntry" nested prefab3. Observe the C... Read more
Editor silent crashes when SpriteShape Profile with more than 67 sprites...
Reproduction steps:1. Open the attached project named "Case_1118394"2. Apply "68SpritesPerAngle" shape profile to the SpriteShape Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open