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Shader properties section is not foldable
The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more
Baked Cookies don't appear in the scene when baking lighting with custom...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, inspect the baked Spot Light's Cooki... Read more
[WebGL][macOS] Looping audio gets distorted and echoes when played over ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Build it for the WebGL Platform3. Host the built Playe... Read more
[IL2CPP] Build fails when MARS Companion Core is present in the Project
Reproduction steps:1. Open the attached project "Case_1338925"2. In "Project Settings" -> "Player" ensure "Scripting Backend" is ... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce:1. Create a new project using the default 3D template2. Import the "Input System" package3. Open the package's "Inp... Read more
Unity does not execute code weavers when the project is opened for the f...
How to reproduce:1. Download user attached project "unity2020-weaver-bug.zip"2. Inside the project folder, delete the "Library" fold... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce:1. Open the user's attached project2. Build and Run Scenes/SampleScene scene3. Observe the logged messages Expected... Read more
[Hub] Add button does not allow adding projects after downgrading Unity ...
How to reproduce:1. Using Hub 3.0.0-beta.1 Unity Hub switch Channel to Production2. Go to the Projects tab3. In the top right, press... Read more
An error is thrown when the Scene has UI Mask and the Player is run head...
How to reproduce:1. Open the user's attached "Batchmode_Canvases" project2. Open the Build Settings (File->Build Settings...)3. M... Read more
[HDRP] Incorrect lighting on 7.x after project relaunch
Versions tested 2019.4.28f1 + 7.6 / 7.7 Steps to reproduce: 1) Download the repro project2) Do not delete the library folder! Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject