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[Android] Memory is leaking on android device and Scripting Runtime Vers...
How to reproduce:1. Open attaches Unity project2. Open Profiler window3. Open build settings.4. Select Development Build and Autocon... Read more
Touch.Radius is always 0 when using Windows touch screen
How To Reproduce:1. Open the "SampleScene" in the attached "TouchSizeTest.zip" Project on a Windows device with a touch screen2. Ent... Read more
[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...
Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Results: Null exception is thrown... Read more
[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...
To reproduce:1. Open attached project2. Press Play3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its sorting... Read more
[Shuriken] Shape transform scale property breaks down upon changing it t...
Shape transform scale property breaks down upon changing it to zero or negative value. Steps to reproduce:1. Create a new project.2.... Read more
If the overrides screen is taller than screen, part of the screen goes o...
To reproduce:0) Make sure you have a low enough resolution (or high enough scaling percentage) so that the screen later wouldn't fit... Read more
When 3D gizmo icon value is 0 and you uncheck it, default icons don't ap...
Steps to reproduce:1. Create a new project2. In the Scene view set Gizmos -> 3D icons value to 0 and disable it. Expected result:... Read more
[Hub][Linux] Hub is unable to install Android SDK & NDK Tools
How to reproduce:1. Open Unity Hub2. Go to Installs/Beta releases3. Download (or Add component) Unity + Android Build Support + Andr... Read more
[SceneView] Selection outline does not fade when behind other objects
Steps to reproduce:1. Download 1119607_repro.zip and open "SampleScene" scene2. Select "Cube_2"3. Notice selection outline isn't cli... Read more
Unable to set the Foldout.text "text" or "value" attributes through UXML
To reproduce:1. Open the attached project "Case_1119589_uxml.zip"2. Open Window -> UIElements -> TestWindow Expected: "foldout... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open