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Long Player build times when using the Accelerator and Addressables loca...
Reproduction steps:1. Open attached project "share.zip"2. Setup project for Accelerator3. In Editor menu, click Tools -> Build Al... Read more
[Adaptive Performance] Scaler options Checkboxes are misaligned in the S...
After installing the 'Adaptive Performance' Package, When it's Indexer-Scaler options are expanded in the Simulator window, Scaler o... Read more
[Simulator] Horizontal scrollbar is missing for 'Control Panel' in the S...
On minimising the width of 'Control Panel' window, Some setting properties are getting clipped and also causing some attributes to g... Read more
Animation Event triggering before Animation when Time is set to -1
Reproduction steps:1. Open user attached Project "Unreliable Animation Events at Start with Playables"2. Open "Assets/SampleScene" S... Read more
[IMGUI] Tooltip is missing for the Grid snapping icon in the toolbar
In the toolbar Grid snapping icon tooltip is missing, refer attached video Steps to Repro:1. Create a new Project2. Hover mouse on G... Read more
[CPU PLM] Bake does not finish with high resolution geometry
Steps to reproduce: 1. Open attached project "CPU_PLM_infinite_loop_2020.1.16f1.zip"2. Open BakeErrorTest3. Open the Lighting window... Read more
[IL2CPP] IOException: Invalid parameter error is produced when using Fil...
How to reproduce:1. Open the attached project ("FileStream.rar")2. Open "TestScene"3. Build and Run the project (File -> Build an... Read more
[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode
Reproduction steps:1. Create a new project2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store)3. In the top-left menu bar navig... Read more
[Input System] Touch Samples, InputDeviceTester, and Tanks Demo assets p...
How to reproduce:1. Create and open a new project2. Import the Input System Package3. Open the Package Manager window from Window &g... Read more
Multiple errors in the Console log when having Visual Effect Graph 8.3.1...
How to reproduce:1. Open a new HDRP project2. Install the "Input System" package in the Package Manager (Window -> Package Manage... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open