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Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X

Votes

0

Found in

2020.1

2020.1.9f1

2021.1

Issue ID

1295717

Regression

No

Long Player build times when using the Accelerator and Addressables local bundles

Build Pipeline

-

Reproduction steps:
1. Open attached project "share.zip"
2. Setup project for Accelerator
3. In Editor menu, click Tools -> Build All
4. Observe Build time

Expected result: The build takes ~20 seconds
Actual result: The build takes ~20 minutes

Reproducible with: 1.16.15 (2020.1.16f1, 2020.2.0b14, 2021.1.0a8)

Note:
Disabling the AssetDatabase auto-refresh and manually creating the Addressable bundles' metafiles fixes the issue

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a21

    Prevent data in the Assets\StreamingAssets folder from being cached by the Unity Accelerator.

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.14f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.16f1

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