Search Issue Tracker
Duplicate
Votes
1
Found in [Package]
8.3.1
Issue ID
1296994
Regression
Yes
Multiple errors in the Console log when having Visual Effect Graph 8.3.1 and Active Input Handling is set to New Input System
How to reproduce:
1. Open a new HDRP project
2. Install the "Input System" package in the Package Manager (Window -> Package Manager)
3. Press "Yes" on the Warning window
4. Observe the Console log after the Editor restarts
Expected result: No errors in the Console log
Actual result: "error CS0103: The name 'm_CachedSmoothValue' does not exist in the current context" error message is thrown in the Console log
Reproducible with: 2020.1.16f1, 2020.1.17f1, 2020.2.0b6 (8.3.1)
Not reproducible with: 2019.4.16f1 (7.5.2), 2020.1.15f1 (8.3.1), 2020.2.0b6 (9.0.0-preview.13), 2020.2.0f1 and 2021.1.0a9 (10.2.1)
Note:
- Adding "ENABLE_LEGACY_INPUT_MANAGER" to Scripting Define Symbols or setting Active Input Handling to "Both" solves this issue
- HDRP was used as an example, it's also reproducible with URP
-
Resolution Note:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
This is a duplicate of issue #1297444