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0
votes
Fixed

SceneManager.sceneUnloaded callback still returns scene.isLoaded == true

Scene Management

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Feb 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

How to reproduce:1. Open the attached project ("case_1125003-Repro-IsLoaded.zip")2. Open the repro scene ("Level01")3. Enter the Pla... Read more

4
votes
Fixed

[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...

Scene Management

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Feb 07, 2019

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Version/s: 2019.1.0b3

Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more

0
votes
Fixed

[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...

Audio

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Feb 07, 2019

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Version/s: 2019.2.0a3, 2019.2.0a4

Steps to reproduce: 1. Open attached project2. Switch to iOS3. Build for iOS and deploy to device4. Click "Play1" or "Play2" to star... Read more

0
votes
Fixed

[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS

2D

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Feb 07, 2019

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Version/s: 2019.1.0a13, 2019.1.0b3

Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce:1. Create a new ... Read more

0
votes
Fixed

Profiler crashes in ThreadDeserializer when enabling/disabling profiling...

Profiling

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Feb 07, 2019

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Version/s: 2019.1.0b2

These warning spam the console in Play mode for different particular projects:Internal: JobTempAlloc has allocations that are more t... Read more

0
votes
Fixed

Unable to load DLL "advapi32.dll" when calling DateTime.Now

IL2CPP

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Feb 07, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0b2, 2019.2.0a1

Steps to reproduce:1. Download 1124910_repro.zip project2. Add a breakpoint in test.cs at line 133. Build project for UWP with "Scri... Read more

0
votes
Fixed

Assigning a material to a Projector causes the Editor to crash

Camera

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Feb 07, 2019

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Version/s: 2019.2.0a4

Steps to reproduce:1. Download and open the attached project2. Assign a Material to the Projector Result: crash Reproduced on 2019.1... Read more

0
votes
Fixed

[iOS] The Build process fails within Xcode with a linker error because U...

iOS

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Feb 07, 2019

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Version/s: 2018.3.0b4, 2018.3.4f1

It looks like in the update to Unity 2018.3 the iOS Trampoline was updated to remove the MediaPlayer framework and to add the MediaT... Read more

0
votes
Fixed

Dragging a prefab with a combination of multiple public nested [System.S...

Asset - Database

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Feb 06, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Drag the "broken" prefab into the scene Result: crash Reproduced on 2... Read more

0
votes
Fixed

[Android] Error of "Failed to extract resources needed by IL2CPP" when b...

Android

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Feb 06, 2019

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Version/s: 2019.1.0b2

To reproduce:1. Open attached project2. Make sure it is on android platform3. Go to player settings and see if Split Application Bin... Read more

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