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Moving in the Scene View using Right-click & WSAD doesn't work when ProG...
How to reproduce:1. Create new project2. Install ProGrids package3. Open Tools>ProGrids Window4. Try to use Right-click and WASD ... Read more
[Android] System.Globalization.CultureInfo.CurrentCulture returns Cultur...
To reproduce:1. Open attached project2. Center the text to see it3. Build and run on Android device Actual result: Observe that in A... Read more
[UI] The Binding option "touch [Touchscreen]" does not work.
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/332 When using UI, the "touch [Touchscreen]" binding option do... Read more
Package Tests are only added when making a package testable and adding a...
Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed2. Open Package Manifest in a Text Editor3. Open... Read more
Shaders referencing meta or other editor only passes via UsePass fail on...
Step:1. download 20190402_t.zip attached in comment2. make standalone build3. run the player Actual result: the cube is pink Reprodu... Read more
Profiler does not record the data when logging via scripting with Profil...
For this to reproduce, do not record via Profiler window. To reproduce:1. Open attached project "prof.zip", scene main2. Enter Play ... Read more
Package Manager UI refreshes the package list when entering play mode
If the Package Manager UI window is open when entering Play Mode in the editor, it will attempt to refresh the packages list. This c... Read more
[ProBuilder] Mesh / Mesh Collider changes do not get applied to prefab
When applying ProBuilder edits to a prefab, the Mesh and Mesh Collider data does not get applied. To Reproduce:1) Download and Open ... Read more
NullReferenceException when previewing assets on Unity Package import
When importing a Unity Package with the "Import Unity Package" window open, if you click on an asset that can be previewed and then ... Read more
[Hybrid Renderer] Editor crashes when trying to render a tile that was a...
How to reproduce:1. Open user's attached project2. Select "Auto Tilemap" GO inside the Hierarchy3. Click "Open Palette" inside Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved