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0
votes
Won't Fix

Hips' Local Rotation gets overridden when Animator.SetBoneLocalRotation ...

Animation

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Aug 26, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.3f1, 2020.2

How to reproduce: 1. Open the user's attached project("Bug test.zip") 2. In the Hierarchy click on "DefaultMale_Humanoid" 3. Enter P... Read more

0
votes
By Design

LayerMasks are treated as flags when Serializing a script

Serialization

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Sep 10, 2020

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Version/s: 2018.4, 2018.4.26f1, 2020.2

Steps to reproduce: 1. Unzip the attached project "Case_1276716" 2. Navigate to Case_1276716->Assets 3. Open "GameObject" in a text ... Read more

1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

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Aug 25, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

0
votes
Won't Fix

The return fixed4 statement causes an internal compiler error when one o...

Shader System

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Sep 24, 2020

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Version/s: 2018.4, 2019.4, 2019.4.11f1, 2020.1, 2020.2

How to reproduce: 1. Create a new 3D Template project 2. Import the attached shader named "TestShader" 3. Select the shader and obse... Read more

4
votes
Fixed

Editor crashes with out of memory while importing a lot of assets (mostl...

Asset - Database

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more

0
votes
Fixed

Internal error communicating with the shader compiler process when SV_Pr...

Shader System

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Nov 01, 2020

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Version/s: 2018.4, 2020.2.0b2, 2021.1

How to reproduce: 1. Open attached "ShaderTest.zip" project 2. Set Graphics API to OpenGLCore 3. Select TestShader asset 4. In the I... Read more

1
votes
Fixed

[IL2CPP] Nested Try-Catch and Throw statement results in different behav...

IL2CPP

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Sep 28, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached project from "il2cpp_nested_trycatch_bug.zip" 2. Enter Play Mode and see Console 3. Navigate ... Read more

0
votes
Fixed

Crash in UnityEngine::Animation::InvalidateAvatarBindingObject when crea...

Scene Management

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Sep 16, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open user-submitted project (AvatarEngine.zip) 2. Open the AvatarIK scene 3. Drag the AvatarEngine Prefab into ... Read more

2
votes
Fixed

[iOS] Microphone.Start() method invocation causes high ping spikes

Audio

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Oct 01, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to iOS 3. Make sure that 'Development Bu... Read more

1
votes
Won't Fix

Cloth does not scale when in Play mode

Cloth

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Oct 01, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the user's attached project("New Unity Project.zip") 2. Enter Play mode 3. Select "Avtr_AFM" in the Hierar... Read more

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