Search Issue Tracker
Hips' Local Rotation gets overridden when Animator.SetBoneLocalRotation ...
How to reproduce: 1. Open the user's attached project("Bug test.zip") 2. In the Hierarchy click on "DefaultMale_Humanoid" 3. Enter P... Read more
LayerMasks are treated as flags when Serializing a script
Steps to reproduce: 1. Unzip the attached project "Case_1276716" 2. Navigate to Case_1276716->Assets 3. Open "GameObject" in a text ... Read more
[macOS] Built Player crashes sometimes when exiting it
How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more
The return fixed4 statement causes an internal compiler error when one o...
How to reproduce: 1. Create a new 3D Template project 2. Import the attached shader named "TestShader" 3. Select the shader and obse... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
Internal error communicating with the shader compiler process when SV_Pr...
How to reproduce: 1. Open attached "ShaderTest.zip" project 2. Set Graphics API to OpenGLCore 3. Select TestShader asset 4. In the I... Read more
[IL2CPP] Nested Try-Catch and Throw statement results in different behav...
How to reproduce: 1. Open the attached project from "il2cpp_nested_trycatch_bug.zip" 2. Enter Play Mode and see Console 3. Navigate ... Read more
Crash in UnityEngine::Animation::InvalidateAvatarBindingObject when crea...
How to reproduce: 1. Open user-submitted project (AvatarEngine.zip) 2. Open the AvatarIK scene 3. Drag the AvatarEngine Prefab into ... Read more
[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to iOS 3. Make sure that 'Development Bu... Read more
Cloth does not scale when in Play mode
How to reproduce: 1. Open the user's attached project("New Unity Project.zip") 2. Enter Play mode 3. Select "Avtr_AFM" in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window