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Fixed in 2021.1.X

Fixed in 2020.2.X

Votes

0

Found in

2018.4

2019.4.4f1

2020.2

Issue ID

1278233

Regression

No

Crash in UnityEngine::Animation::InvalidateAvatarBindingObject when creating a Prefab with an avatar

Scene Management

-

How to reproduce:
1. Open user-submitted project (AvatarEngine.zip)
2. Open the AvatarIK scene
3. Drag the AvatarEngine Prefab into the Project window to create a new Prefab

Expected result: the Editor does not crash, a Prefab or Prefab Variant is created
Actual result: the Editor crashes

Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.7f1, 2020.2.0b5

Notes:
May take a couple of tries to reproduce(especially in 2020.2), if it does not occur on first attempt - try reopening the Scene and repeating step 3

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a7

  2. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.2f1

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