Search Issue Tracker

0
votes
Won't Fix

Hierarchy doesn't keep the correct order after Undo and Redo commands

-

Dec 19, 2022

-

Version/s: 2022.1.20f1, 2022.2.0a2

How to reproduce:1. Open the user-attached project “BugTest1”2. Open the “SampleScene” scene3. Under the GameObject Root → Child B, ... Read more

0
votes
Won't Fix

Mouse clicks are not recognised correctly in Game View with Cinemachine ...

-

Dec 17, 2022

-

Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a20

How to reproduce:1. Open the attached project “IN_16588”2. Open the “SampleScene” Scene in Scenes3. Select “Virtual Camera” GameObje... Read more

0
votes
Fixed

Preview of UV charts for realtime lightmaps fails with console error

Enlighten

-

Dec 17, 2022

-

Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a23

How to reproduce:1. Open the project “IN_23610”2. Press Window → Rendering → Lighting3. Press “Realtime Lightmaps”4. Open the previe... Read more

0
votes
By Design

[URP] Lights become realtime when copying and instantiating them using I...

Shadows/Lights

-

Dec 16, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21

Reproduction steps: Open the “InstantiateBugsStripped“ project Open the “Empty” scene Enter the Play Mode Press Window → Analysis → ... Read more

1
votes
Fixed

Error "MissingComponentException" is thrown when clicking on Prefab with...

uGUI

-

Dec 16, 2022

-

Version/s: 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

How to reproduce:1. Open the user's attached project "IN_21874"2. In Assets press -> "Prefabs" -> "Network" -> "Player" pre... Read more

0
votes
Fixed

[WebGL] Addressables are not loaded in Build

WebGL

-

Dec 16, 2022

-

Version/s: 2022.1.23f1

Reproduction steps:1. Open the attached “My project.zip“ project2. Open “SampleScene” scene3. Switch platform to WebGL4. Build and R... Read more

1
votes
Fixed

[M1] Glitches and graphical artifacts are appearing when Rendering Path ...

Metal

-

Dec 15, 2022

-

Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Expected resul... Read more

1
votes
Fixed

Multiscene lightmaps are swapped when entering the Play Mode for the fir...

Progressive Lightmapper

-

Dec 14, 2022

-

Version/s: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

Reproduction steps:1. Open the attached project “LightRepro”2. Unload and Load SampleScene1 via Hierarchy3. Enter the Play Mode Expe... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

Shader System

-

Dec 14, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

7
votes
By Design

CopyDepth pass fails when Renderer Feature is requiring Depth and Normals

Universal RP

-

Dec 14, 2022

-

Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21, 2023.3.0a4

Steps to reproduce:1. Open the “CopyDepthPass_Bug” project2. Observe the Game view Expected result: The cube is not blurryActual res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.