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[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[iOS] App freezes/crashes when both Mobile Notifications and Firebase ar...
How to reproduce: 1. Open the attached project ("MobileNotificationIssue.zip") 2. Build And Run on an iOS 15 device 3. Tap "Allow" w... Read more
[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps: 1. Extract “unity-bug.zip” and open it in the Editor 2. Build and run on Quest device 3. Open File Explorer a... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console 5. Press... Read more
Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce: 1. Open the user's attached project 2. Open "Assets/VerticalSliceDialogueDatabase.asset" 3. Select "Quests/Items" ... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: # Create and open a new 2D core project # In the Hierarchy window create a tilemap GameObject # Enter and ... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce: 1. Open the attached project "TestKitKat.zip" 2. Build and Run on Android Expected result: The app opens and load... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps: 1. Open the attached “Test2022URPMemory” user’s project 2. Build and run the Player (File > Build And Run) 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow