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Instead of translated texts, the Hub shows localization keys to be used ...
How to reproduce1. Open Unity Hub Reproducible with: Unity Hub 2.0.0-beta.3 Actual results: window title and context menu in the Tas... Read more
[CPU PLM] Editor throws "OpenRL reported error code 502" errors while ba...
Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more
[EntityComponentSystemSamples][IL2CPP] MissingMethodException: Construct...
Reproduction steps:1. Download the "EntityComponentSystemSamples" project from https://github.com/Unity-Technologies/EntityComponent... Read more
[Android][Vulkan] Images are rendered after a delay on some devices
Repro steps:1. Open QA attached project "repro_1144830"2. Set the Graphics API to Vulkan in the Player Settings3. Build and Run on A... Read more
CustomRenderTexture.Update() causes silent crash after dropping a Prefab...
Steps to reproduce:1. Open User-supplied project ("ProjectorSimulator_SRP.zip")2. Open "Sample" Scene3. Drag 'VideoProjector' Asset ... Read more
Changes made to prefabs are not saved when using Atavism package
How to reproduce:1. Open the attached "Unity2018_3_PrefabsIssue.zip" project2. Go to Project tab and open 'GameObject' prefab in Pre... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more
Upgrading to LWRP Materials is trying to upgrade LWRP Materials
Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce:1. Open the attached project2. Click Edit -> Render ... Read more
[UX] [Mac OS X] when tool windows is closed keyEvent have zero mousePosi...
Pressing space while the cursor is over a context node shows the nodes, and not as expected the blocks menu. Repro steps:1. On OSX, ... Read more
[Android] Android 9 devices with a notch are not in full screen, black b...
Steps to reproduced:1. Open user attached project2. Build & Run the project3. Observe the black bar at the bottom of the screen ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open