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0
votes
Fixed

MouseEnterEvent is sent to an element that's no longer in the panel

UI Toolkit

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Sep 07, 2021

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Version/s: 2021.2, 2021.2.0b7, 2022.1

How to reproduce:1. Open users attached project2. Open Assets > Scenes > New Scene.unity3. Enter Play Mode4. Hover over the re... Read more

0
votes
Not Reproducible

Volumetric Fog weird effect

Package: Scriptable Render Pipeline HD

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Sep 07, 2021

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Version/s: 13

A weird effect appears in the volumetric fog during a zoom in/out.Look at the joined Gif Read more

0
votes
Fixed

[Android][WebGL] Location service does not start on Mobile

Android

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b10, 2022.1

Reproduction steps:1. Open the user's attached project "MobileSensors.zip"2. Build and run it on Android3. Click on "Location Test" ... Read more

0
votes
Duplicate

Fullscreen button of Editor windows is disabled when making Editor windo...

Customer QA Onboarding

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Sep 07, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.17f1, 2021.1

How to reproduce:1. Create a new project2. Open Package Manager (Window>Package Manager)3. Press the "+" sign and select "Add pac... Read more

0
votes
Fixed

[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...

Package: 2D Sprite Shape

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Sep 07, 2021

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Version/s: 2021.2.0a13, 2021.2.0b9, 2022.1

Reproduction steps:1. Open user's provided project "21_2_SS_Test.zip"2. From the Assets folder drag "Sprite Shape Profile.asset" int... Read more

0
votes
Fixed

Compiler error CS0433 in Console when compiling using types from the Sys...

Scripting

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Sep 07, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce:1. Open the user's attached "Study.zip" project2. Observe the output in the Console Expected result: No compilation... Read more

10
votes
Fixed

[Android] [Shader System] FPS drop on some Android devices caused by sha...

Shader System

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Sep 07, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'weilaicheng_2019_4.zip'2. Build And Run on Android3. After 15 seconds observe ... Read more

0
votes
By Design

Shadows are not calculated correctly in WebGL Build when using a custom ...

Package: Scriptable Render Pipeline Universal

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Sep 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "ShadowRecieverBug.zip"2. Build And Run the project Expected results: The purple ball ... Read more

0
votes
By Design

[DXR] Area light shape not occluded in shadow

Package: Scriptable Render Pipeline HD

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Sep 06, 2021

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Version/s: 13

The reflexion of area light shape is visible in the shadow of an object. Read more

0
votes
Fixed

Scene loaded using Addressables.LoadSceneAsync looses Asset references w...

Package: Build Pipeline - Addressables

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Sep 06, 2021

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Version/s: 1.19.4

How to reproduce:1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project2. Open the Addressabkes Group... Read more

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