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0
votes
Fixed

Project's Library gets corrupted when having a custom "Motion Vectors" S...

Scripting

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Sep 02, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open a new project2. Create a Shader in the Project window (Create > Shader > Unlit Shader)3. Go to Edit &... Read more

0
votes
By Design

[Caching Shader PP] Compute shader does not save its "Preprocess only" s...

Shader System

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Oct 15, 2020

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Version/s: 2020.1.0a18, 2020.2.0b8

Compute shader does not save its "Preprocess only" state. Steps to repro:1. Create a new project.2. Edit > Project Settings > ... Read more

0
votes
By Design

[VFX Graph] Collide bounce bug

Package: Visual Effect Graph

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Oct 15, 2020

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Version/s: 10.x

Particle collision provokes bouncing even with bounce value at 0.Issue on Unity 2020.2.0b3.3180 and 2021.1.0a1.495VFX graph 10.X Rep... Read more

1
votes
Fixed

Editor crashes with VFXExpressionContainer::EvaluateExpressions when ope...

Package: Visual Effect Graph

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Oct 12, 2020

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Version/s: 8.2.0

How to reproduce:1. Open the attached case named "Case_1284358"2. In the project window open the VFXReporting folder3. Try opening t... Read more

0
votes
By Design

Unity will pick the version of Maya which was installed last not the cor...

Asset - Importers

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Oct 03, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Firstly install Maya 20202. Secondly install Maya 20183. Make anything with Maya 2020, save as .mb or .ma4. Crea... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the attached project named "Case_1285290"2. Open the SampleScene3. Observe the render texture in the bottom... Read more

0
votes
Fixed

Time.deltaTime issues on secondary monitor in windowed mode.

Windows

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Oct 15, 2020

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Version/s:

Time.deltaTime is messed up when running in windowed mode on a secondary monitor which has a refresh rate that's not multiple of the... Read more

0
votes
Not Reproducible

Single RenderTexture leak when scattering texture using ScatterAlphamap/...

Terrain

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Oct 15, 2020

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Version/s: 2018.3, 2019.4.8f1, 2020.1.6f1, 2020.2.0b6

There is a single RenderTexture leak in editor source that occurs when modifying a Terrain's splatmaps with the painting API I'm ass... Read more

0
votes
Fixed

Game view renders a black view when Overlay Camera which had an Output T...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached "test MULTI RES" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more

0
votes
Fixed

Polygon Collider 2D generates a Collider near a single vertex when a Gam...

Package: 2D Sprite Shape

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Oct 14, 2020

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Version/s: 2.0.0-preview.4

How to reproduce:1. Open the user's attached "SpriteShapeCollisionBug" project2. Open the "SampleScene" Scene3. In Hierarchy select ... Read more

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