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4
votes
Fixed

Crash when accessing a Mesh via a Mesh Filter in a Coroutine after loadi...

Graphics - General

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May 30, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

Steps:1. Download QA attached project (case_1158763_201910a9.zip)2. Delete Library folder3. Open project4. Delete everything in Stre... Read more

0
votes
Fixed

Export Asset from the ProBuilder Menu deletes UV2

Package: Probuilder

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May 29, 2019

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Version/s: 4.0.5

How to reproduce:1. Open the attached "ProbuilderExportBug.zip" project2. Select the Cube in the Hierarchy3. Open Tools > ProBuil... Read more

5
votes
Fixed

OnTransformParentChanged is called twice when deleting the gameobject in...

Scene Management

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May 29, 2019

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Version/s: 2018.4, 2019.2.0a13, 2019.4, 2020.3, 2021.1, 2021.2.0a7

How to reproduce:1. Open the attached project ("OnTransformParentChanged.zip")2. Open the repro scene ("SampleScene")3. Enter the pl... Read more

1
votes
Fixed

TextArea is missing a scrollbar and do not use maxLines and minLines pro...

IMGUI

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May 29, 2019

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Version/s: 2019.3.0a3

How to reproduce:1. Open the attached '1158735_test' project2. Open 'SampleScene' scene3. Select 'TextAreaTest' Game Object in the H... Read more

0
votes
Fixed

Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...

uGUI

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May 29, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1

To reproduce: 1. Open Unity and create a New Project2. In Hierarchy create an empty GameObject3. Add to it "Text Mesh" component4. I... Read more

0
votes
Fixed

Timeline "a" (autofit) hotkey does not autofit all when Marker is present

Package: Timeline

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May 29, 2019

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Version/s: 2019.1.5f1

Using "f" to frame selection and "a" to autofit/frame all clip(s) in Timeline works as expected, unless there is a Marker. When ther... Read more

1
votes
Fixed

[HDRP] Baking reflection probes does not update reflections after enabli...

Package: Scriptable Render Pipeline HD

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May 29, 2019

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Version/s: 6.7.1

1) Open HDRP template2) Make full reflective material and add it to the floor3) Bake reflection probe (wall visible in the reflectio... Read more

0
votes
Fixed

[Asset Importer] Properties under Sprite Import Settings are missaligned

Asset - Importers

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May 29, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

Properties under Sprite Import Settings are misaligned in Inspector view. Steps to repro:1. Create a new project2. Project Window &g... Read more

0
votes
Fixed

Building Asset Bundles using Scriptable Build Pipeline can crash with Ou...

Build Pipeline

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May 29, 2019

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Version/s: 2018.3, 2019.1.0f2

ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more

0
votes
Fixed

Build errors when trying to build a project with high Managed Stripping ...

IL2CPP

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May 29, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's originally attached project2. Build for Windows Standalone (include SampleScene)-- Observe the b... Read more

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