Search Issue Tracker
Fixed in 4.3.0-preview.2
Votes
0
Found in [Package]
4.0.5
Issue ID
1158748
Regression
No
Export Asset from the ProBuilder Menu deletes UV2
How to reproduce:
1. Open the attached "ProbuilderExportBug.zip" project
2. Select the Cube in the Hierarchy
3. Open Tools > ProBuilder > ProBuilder Window and press UV Editor
4. In the UV Editor, change to UV2 and press "Rebuild Selected UV2"
5. Select Tools > ProBuilder > Export > Export Asset
Actual results: In the UV Editor, notice how the UV2 gets deleted and has to be rebuilt again
Reproducible with: 2018.4.2f1, 2019.2.0b6, 2019.3.0a6 (using ProBuilder 4.0.5)
Comments (1)
-
se
Jun 18, 2019 23:13
Customer QA in FogBugz was able to reproduce the bug. Here's a WEBM of it happening consistently: https://webmshare.com/play/NxEQW (the menu isn't captured but all I'm doing is clicking "Export Asset" as explained above).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 4.3.0-preview.2):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/261