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[Android] Screen resolution is no longer being updated after calling Scr...
Resolution is no longer updated when adjusting screen split or changing device orientation To reproduce: 1. Open attached project "... Read more
Crash on CanDestroyObject when opening a project for the first time
How to reproduce: 1. Extract and open the "case_1172790repro.zip" Unity project in version 2018.4.3f1 2. Observe the crash Reproduc... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
[MacOS] Crashes on UnityEngine::Animation::GenericAnimationBindingCache:...
How to reproduce: 1. Open attached project 2. If it didn't crash, click on or reimport hmn_pst_younglando_atk2.anim Reproducible wi... Read more
[HDRP] Cubemap asset preview icons are not displayed when the project is...
Steps to reproduce: 1. Create a new project with the HDRP template 2. Import any cubemap asset with ".exr" or ".hdr" 3. Change "Text... Read more
Manually updating scriptable object asset file causes Unity to fail upda...
How to reproduce: 1. Open the "696660.zip" project 2. Make sure "Auto Refresh" is turned off 3. Open the Data.asset in text editing ... Read more
[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more
NullReferenceException is thrown when EnumField is added to the Inspecto...
How to reproduce: 1. Open attached project ("pr1.zip") 2. Select GameObject object Expected result: EnumField is in the Inspector w... Read more
Lightmaps are different in standalone player comparing with the Editor w...
Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. In the Lighting window press Generate Lighting button to b... Read more
Building project in Windowed mode will build it in Fulls-Screen mode
Steps to reproduce: 1. Open user's attached project "movetest.zip" 2. Build the project 3. Notice that it is not in window mode Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion