Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
0
Found in
2018.2.0a1
2018.3.7f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1176555
Regression
Yes
[MacOS] Crashes on UnityEngine::Animation::GenericAnimationBindingCache::CreateGenericBinding while importing Animation asset
How to reproduce:
1. Open attached project
2. If it didn't crash, click on or reimport hmn_pst_younglando_atk2.anim
Reproducible with: 2018.2.0a1, 2018.4.7f1, 2019.1.14f1, 2019.2.2f1, 2019.3.0a12
Not reproducible with: 2017.4.32f1, 2018.1.9f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment