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Crash on CustomRenderTextureManager::AddCustomRenderTextureInternal when...
How to reproduce: 1. Open the attached project "FacialLandmarkDetection - 2019.zip" Expected result: Editor opens the project Actua... Read more
[GPU PLM]Fallback to CPU PLM with: '!useRadeon || (!radeonDenoiser.IsNul...
Steps to repro: 1. Open the attached project; 2. In the Test Runner window (Window>General>Test Runner) under the Baking foldout sec... Read more
Renderer.SetPropertyBlock behaviour differs when an integer is passed as...
How to reproduce: 1. Open the user's attached project 2. Press the Play button 3. Observe the Cubes changing colour in the Game view... Read more
[OpenGL]GLSL compilation failed for shader error thrown in Console windo...
Reproduction steps: 1. Open the attached user's Unity project "HLSLtoGLSLBug.zip" 2. Navigate to Edit > Project Settings > Player Se... Read more
[Terrain] "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when Terrain ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene_Debug" (Assets/TerrainLayer_Problem/Scene_Debug.unity)... Read more
Linux Editor ignores mouse scroll wheel input when providing inputs thro...
How to reproduce: 1. Connect to a Ubuntu machine with RDP 2. Create and open a new project 3. Try zooming in and out in the Scene vi... Read more
'displayName' in package.json is ignored if the package is from GitHub
How to reproduce: 1. Create a GitHub account and go into github.com/settings/tokens 2. Press "Generate new token" and scroll down to... Read more
Multiple separator lines between list items shown in Undo History window...
Steps to reproduce: 1. Create a new Unity project 2. Open Edit->Undo History 3. Generate some Undo events 4. Select the 2nd item fro... Read more
No way to get preprocessed data using Pass.CompileVariant
The Pass.CompileVariant API can only be used to get compiled variant data. Preprocessed data (without compilation happening) is not ... Read more
Selecting dependencies of Asset is missing 1 Texture2D from total depend...
How to reproduce: 1. Open the attached project "Scopely-GUID.zip" 2. Right mouse click on Assets/New Test.asset in the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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