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[IL2CPP] Project Build process fails due GetObjects function
To reproduce: 1. Download the attached project "il2cpp_gen_bug.zip" and open in Unity2. Open "SampleScene" scene3. Go to Edit > P... Read more
Method TrackAsset.CreatePlayable cannot be overridden
How to reproduce:1. Open the attached project2. Notice that the 'Assets' folder contains only a script that tries to override the Tr... Read more
Animated Dropdown does not save its state when entering/exiting Play Mode
How to reproduce: 1. Open attached project2. Open scene Scenes/SampleScene.unity3. In the Hierarchy, select the New Sprite gameobjec... Read more
Building MPK File for Lumin Platform from command line results in a crash
Steps to reproduce: 1. Download the attached project2. Build it from command line with the following arguments<path to editor>... Read more
[Android] Gradle export throws "trying to add unity-classes.jar/AndroidM...
Steps to reproduce:1. Create a new project2. Export the project to a preferred folder3. Export the same project a second time to the... Read more
ApplicationIdentifier not used when building the first time via script f...
Steps to reproduce:1. Download the attached project2. Build from command line with the following arguments:<path to editor> -q... Read more
Lights, who have their Render Mode set to Not Important, are not rendere...
Steps to reproduce:1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip"2. Try to move Camera on the Z-axis away f... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode with Windows MR headset attached4. Press 'Calibr... Read more
EndLayoutGroup exception is thrown when adding a preset type of differen...
EndLayoutGroup exception is thrown when adding a preset type of different component to a gameObject via Inspector. Steps to reproduc... Read more
[Android] [Vulkan] Meshes with Standard shader and GPU instancing enable...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run project on a device3) Once the project is launche... Read more
All about bugs
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