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Black Game view with Frame Debugger when using CommandBuffer.Blit() over...
Reproduction steps: 1. Open "frame debugger black screen.zip" project2. "Window" -> "Frame Debugger"3. Enable the Frame Debugger4... Read more
Blend Tree animation is not blended correctly
How to reproduce:1. Open the "BlendTreeRepro.zip" project2. Open the "Repro" scene3. Enter Play mode4. Open the ReproCharacter's Ani... Read more
Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps:1. Download project "ClothCrash563.zip" and open in Unity2. Enter Play mode3. Press "Test" button in Game view Ex... Read more
Splitting up the Animation clip in Timeline Editor results into Timeline...
How to reproduce:1. Open the attached "SyncRepro" project and "Repro" scene2. Make sure that Timeline and Animation windows are both... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps:1. Download project "PrefabApplyBug.zip" and open in Unity2. Open scene "Bug"3. Select "Prefab" in Hierarchy4. Cl... Read more
[iOS] German upper case letter sharp S (ß) (Unicode U+1E9E) does not fal...
The German capital sharp S letter was introduced recently as part of Unicode in 2008. When this character appears in a Text componen... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice a freeze, later a crash in the editor Expected result: ed... Read more
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity2. Open "Test" scene3. Click "MapGenerator" game o... Read more
Physics.Raycast hits ghost collider if gameObject has attached Character...
Steps to reproduce: 1) Download attached project 'BugReport_Physics_Raycast.zip' and open in Unity2) Open scene 'Scene' and press Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title